Showing posts with label Roblox. Show all posts
Showing posts with label Roblox. Show all posts

Tuesday, March 31, 2026

Globe Statement on the NTC Directive to Block Roblox

Globe affirms its full support and reiterates its cooperation with the Department of Information and Communications Technology (DICT), the National Telecommunications Commission (NTC), and the Cybercrime Investigation and Coordinating Center (CICC) regarding the blocking of the gaming platform Roblox.

Globe will comply with the NTC directive as it actively participates in making the online space safe for children.  In particular, Globe advocates protecting the youth from grave digital harms, specifically the risks associated with Online Sexual Abuse and Exploitation of Children (OSAEC) and Child Sexual Abuse and Exploitation Materials (CSAEM).

Tuesday, April 15, 2025

DoubleVerify Extends Gaming Measurement Suite Through Strategic Partnership with Roblox

In the last decade, the gaming industry has exploded. With at least one-third of the global population playing digital games at least once per month, gaming provides advertisers with a highly engaged audience. Because of this, popular gaming platforms, like Roblox, are rapidly gaining advertiser attention due to their large user base and ability to reach them when they’re paying attention, helping drive campaign effectiveness. 

However, a crucial component of achieving campaign effectiveness is ensuring advertisers are buying high-quality media and tracking performance across a variety of metrics. That’s why DV has offered coverage on gaming inventory for years. To further this mission, DV is partnering with Roblox to extend our trusted media quality and performance solutions across their inventory. 

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